Project Description

DAC09: After Media: Embodiment and Context, Leonardo Electronic Almanac, Volume 17 Issue 2

ISBN: 978-1-906897-16-1
ISSN: 1071-4391
Number of pages: 202

Volume Editors for this issue: Lanfranco Aceti and Simon Penny

The full issue of DAC09 is available on Amazon.

DAC09: After Media: Embodiment and Context, Leonardo Electronic Almanac, Volume 17 Issue 2 of Leonardo Electronic Almanac (LEA) is published on line as a free PDF and is also available on Amazon. You can check other publications on my Amazon profile.

TABLE OF CONTENTS

Making Inroads: Promoting Quality and Excellency of Contemporary Digital Cultural Practices and Interdisciplinarity
Editorial by Lanfranco Aceti
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Two Decades of Digital Art and Culture: An Introduction to the LEA DAC 09 Special Edition
Introduction by Simon Penny
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Hundred Thousand Billion Fingers: Seriality and Critical Game Practices
by Stephanie Boluk and Patrick LeMieux
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Reference: Stephanie Boluk and Patrick LeMieux, “Hundred Thousand Billion Fingers: Seriality and Critical Game Practices,” eds. Lanfranco Aceti and Simon Penny, Leonardo Electronic Almanac (DAC09: After Media: Embodiment and Context) 17, no. 2 (2012): 14-35.

Electronic Literature as Language Game: A Philosophical Approach to Digital Artifact Subjectivity
by Mauro Carassai
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Reference: Mauro Carassai, “Electronic Literature as Language Game: A Philosophical Approach to Digital Artifact Subjectivity,” eds. Lanfranco Aceti and Simon Penny, Leonardo Electronic Almanac (DAC09: After Media: Embodiment and Context) 17, no. 2 (2012): 36-49.

Understanding Material-Based Imagination: Cognitive Coupling of Animation and User Action in Interactive Digital Artworks
by Kenny K. N. Chow and D. Fox Harrell
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Reference: Kenny K. N. Chow and D. Fox Harrell, “Understanding Material-Based Imagination: Cognitive Coupling of Animation and User Action in Interactive Digital Artworks,” eds. Lanfranco Aceti and Simon Penny, Leonardo Electronic Almanac (DAC09: After Media: Embodiment and Context) 17, no. 2 (2012): 50-65.

Public Records/ Secret Public: Information Architecture for New Political Subjects
by Sharon Daniel
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Reference: Sharon Daniel, “Public Records/ Secret Public: Information Architecture for New Political Subjects,” eds. Lanfranco Aceti and Simon Penny, Leonardo Electronic Almanac (DAC09: After Media: Embodiment and Context) 17, no. 2 (2012): 55-73.

Imagination, Computation, and Self-Expression: Situated Character and Avatar Mediated Identity
by D. Fox Harrell and S. Veeragoudar Harrell
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Reference: D. Fox Harrell and S. Veeragoudar Harrell, “Imagination, Computation, and Self-Expression: Situated Character and Avatar Mediated Identity,” eds. Lanfranco Aceti and Simon Penny, Leonardo Electronic Almanac (DAC09: After Media: Embodiment and Context) 17, no. 2 (2012): 74-91.

Play, Things, Rules, and Information: Hybridized Learning in the Digital University
by Elizabeth Losh
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Reference: Elizabeth Losh, “Play, Things, Rules, and Information: Hybridized Learning in the Digital University,” eds. Lanfranco Aceti and Simon Penny, Leonardo Electronic Almanac (DAC09: After Media: Embodiment and Context) 17, no. 2 (2012): 92-109.

Language in the Other Software
by Chandler B. McWilliams
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Reference: Chandler B. McWilliams, “Language in the Other Software,” eds. Lanfranco Aceti and Simon Penny, Leonardo Electronic Almanac (DAC09: After Media: Embodiment and Context) 17, no. 2 (2012): 110-119.

Energy Geared to an Intensity High Enough to Melt Steel: Merce Cunningham, Movement, and Motion Capture
by Carrie Noland
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Reference: Carrie Noland, “Energy Geared to an Intensity High Enough to Melt Steel: Merce Cunningham, Movement, and Motion Capture,” eds. Lanfranco Aceti and Simon Penny, Leonardo Electronic Almanac (DAC09: After Media: Embodiment and Context) 17, no. 2 (2012): 120-135.

An Interview with Simon Penny: Techno-Utopianism, Embodied Interaction and the Aesthetics of Behavior
by Jihoon Felix Kim and Kristen Galvin
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Reference: Jihoon Felix Kim and Kristen Galvin, “An Interview with Simon Penny: Techno-Utopianism, Embodied Interaction and the Aesthetics of Behavior,” eds. Lanfranco Aceti and Simon Penny, Leonardo Electronic Almanac (DAC09: After Media: Embodiment and Context) 17, no. 2 (2012): 136-145.

Making Quests Playable: Choices, CRPGs, and The Grail Framework
by Anne Sullivan, Michael Mateas, and Noah Wardrip-Fruin
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Reference: Anne Sullivan, Michael Mateas, and Noah Wardrip-Fruin, “Making Quests Playable: Choices, CRPGs, and The Grail Framework,” eds. Lanfranco Aceti and Simon Penny, Leonardo Electronic Almanac (DAC09: After Media: Embodiment and Context) 17, no. 2 (2012): 146-159.

Narrating System Intentionality: Copycat and the Artificial Intelligence Hermeneutic Network
by Jichen Zhu and D. Fox Harrell
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Reference: Jichen Zhu and D. Fox Harrell, “Narrating System Intentionality: Copycat and the Artificial Intelligence Hermeneutic Network,” eds. Lanfranco Aceti and Simon Penny, Leonardo Electronic Almanac (DAC09: After Media: Embodiment and Context) 17, no. 2 (2012): 160-171.

Art After New Media: Exploring Black Boxes, Tactics and Archaeologies
by Garnet Hertz
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Reference: Garnet Hertz, “Art After New Media: Exploring Black Boxes, Tactics and Archaeologies,” eds. Lanfranco Aceti and Simon Penny, Leonardo Electronic Almanac (DAC09: After Media: Embodiment and Context) 17, no. 2 (2012): 172-183

Of Sex, Cylons, and Worms: A Critical Code Study of Heteronormativity
by Mark C. Marino
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Reference: Mark C. Marino, “Of Sex, Cylons, and Worms: A Critical Code Study of Heteronormativity,” eds. Lanfranco Aceti and Simon Penny, Leonardo Electronic Almanac (DAC09: After Media: Embodiment and Context) 17, no. 2 (2012): 184-201.